(公式フォーラムより転載;http://forum.paradoxplaza.com/forum/showthread.php?585658-Cheats)
コード | 備考 |
---|---|
cash | 5000 gold, add a number after to get a specific amount, for example "cash 500" gives you 500 gold. |
piety | 5000 piety, add a number after to get a specific amount |
prestige | 5000 prestige, add a number after to get a specific amount |
allow_laws | allow to change all your laws freely ... enter again to go back to limited law changing. |
discover_plots | plots are always discovered ... repeat to have to search again |
fow | fog of war starts on so first time turns off, Second turns it back on |
plots_known | (default on) plots are visible, turns it off and on |
marry_anyone | (default to you can't) You can marry anyone. (only seems to the remove the close relatives restriction) |
pirate | Idunnolol |
religion nameofreligion (for example, "religon catholic") | Change your religion |
culture nameofculture (for example, "culture italian" or "culture danish") | Change your characters culture |
pollinate <f-char-id> <m-char-id> | impregnates the female by the male |
imprison <char-id> | imprison character |
banish <char-id> | forces a character to leave current court |
murder <char-id of the murderer> <char-id of who you wished to be murdered> | forces an attempt at murder, doesn't promise success |
revolt <prov-id> | causes a revolt in the chosen province |
neg_diplo | Can Send diplomatic proposals that will be refused (again turns it off) |
succ | <insert succession law here! Warning by itself or an undefined law will set it to none!> |
clear | clears console |
nextsong | force change music |
observe | Turns you into a question mark and allows you to *observe* the game without playing. You must reload to undo affect. |
hello <char-id> | switch to the character's page |
help | No help for you! |
nickname <insert nickname key here> | changes your character's nickname |
age <char-id> +/-(#) | Add or subtract a character's age |
add_diplomacy <char-id> +/-(#) | Add or subtract a charcter's diplomacy |
add_intrigue <char-id> +/-(#) | Add or subtract a charcter's intrigue |
add_stewardship <char-id> +/-(#) | Add or subtract a character's stewardship |
add_learning <char-id> +/-(#) | Add or subtract a character's learning |
claim <title_ID> | To claim a land/title (look it up in \Program Files\Paradox Interactive\Crusader Kings II\history\titles\) For exemple : claim c_koln |
titleowner <title-id> <char-id> | Gives you the title. The one below is better. |
give_title <title-id> <char-id> | Gives you the title, and you get vassals and everything beneath it. |
kill <Character-ID#> | will kill that character immediately. Example: "kill 1234315" |
play <Character-ID#> | will change you to another character. Example: "play 1234315" |
event <event-id> <character-id> | 指定した番号のイベントを発動します。キャラクターID を指定しない場合は、現在使用しているキャラクターが対象となります。 |
キャラクターIDを確認するには、セーブファイルを開いて確認するか、\localisation\text1.csv 内の CHARACTER_TOOLTIP_DELAYED = に [GetID] を追加してください(例:CHARACTER_TOOLTIP_DELAYED;[GetStatusInfo]\n[GetID];;;;;;;;;;;;;x)。すると、キャラクターのツールチップにキャラクターIDが表示されるようになります。
event 20392 = random military tech improves 10%. event 55000 = turns one of your foreign demesnes neighbouring your mainland into your own culture. event 20260 = increase culture advances. event 923 = trigger master builder event for steward. event 24505= imprison random courtier (useful for getting +10 relationship bonus for releasing a prisoner) event 20200 = collects special tithe event 20000 = increases pope's opinion event 20410 = gives levy reinforcement event 20230 = master builder (5%) event 400 = You become immeaditely pregnant, even if male. event 24504 = Gets YOUR WIFE pregnant, takes a while to show up, unsure of effect if you use while female.
event 1985 = Removes Homosexual trait event 36005 = Suicide, (also event 26004, event 242)
(repeat if accepted trait does not trigger) event 1000 = lustful/chaste event 1001 = gluttonous/temperate event 1003 = charitable/greedy event 1004 = slothful/diligent event 1005 = kind/envious (female) event 1006 = kind/envious (male) event 1007 = wroth/patient event 1008 = proud/humble event 1009 = deceitful/honest event 1010 = craven/brave event 1011 = shy/gregarious event 1012 = ambitious/content event 1013 = arbitrary/just event 1014 = cynical/zealous event 1016 = paranoid/trusting event 1017 = cruel/kind event 1018 - lustful/chaste event 24501= lustful/celibate+stressed event 24503= Make child craven (90% chance)/brave(10%)
event 5000 = scholar/mystic paths event 5020 = gardner/impaler paths event 5030 = deulist/poet paths event 5040 = hunter/falconer paths event 5050 = poet/falconer paths (female)
event 5002 - scholar event 5003 - mystic event 5024 - impaler event 5025 - gardener event 5032 - aspiring poet event 5033 - aspiring duelist event 5036 - duelist event 5037 - poet event 5041 - aspiring falconer event 5042 - aspiring hunter event 5045 - hunter event 5046 - falconer event 5070 - hedonist
event 1500 = gain gluttonous event 1510 = gain temperate (also event 6207) event 1530 = gain charitable (also event 6209) event 1540 = gain slothful event 1550 = gain dilligent event 1560 = gain envious event 1570 = gain kind event 1580 = gain wroth (also event 272) event 1590 = gain patient (also event 273) event 1600 = gain proud event 1610 = gain humble event 1620 = gain deceitful event 1630 = gain zealous event 1640 = gain honest event 1650 = gain craven (also event 271) event 1660 = gain brave (also event 270) event 1670 = gave shy event 1680 = gain gregarious event 1690 = gain ambitious event 1700 = gain content event 1710 = gain arbitrary event 1720 = gain just (also event 4000) event 1730 = gain cynical event 6205 = gain chaste
event 8300 = gain crusader
event 1030 = lose temperate (also event 1511) event 1031 = lose gluttonous event 1032 = lose charitable (also event 1531) event 1033 = lose greedy (also event 6208) event 1034 = lose diligent (also event 1551) event 1035 = lose slothful (also event 1541) event 1036 = lose kind (also event 1571) event 1037 = lose envious (also event 1561) event 1038 = lose patient (also event 1590) event 1039 = lose wroth (also event 1581) event 1040 = lose humble (also event 1611) event 1041 = lose proud event 1042 = lose lustful (also event 1601, 6204) event 1043 = lose honest (also event 1641) event 1044 = lose deceitful (also event 1620) event 1045 = lose brave (also event 1661) event 1046 = lose craven (also event 1651) event 1047 = lose gregarious (also event 1681) event 1048 = lose shy (also event 1671) event 1049 = lose content (also event 1701) event 1050 = lose ambitious (also event 1691) event 1051 = lose just (also event 1721) event 1052 = lose arbitrary (also event 1711) event 1053 = lose zealous (also event 1631) event 1054 = lose cynical (also event 1731) event 1055 = lose paranoid event 1056 = lose trusting event 1501 = lose gluttonous (also event 6206) event 1641 = lose honest
event 402 = lose bastard trait, become ligitmized bastard
event 6010 = gain leper trait event 6011 = lose leper trait for 25 gold. event 6020 = gain lunatic event,but lose stressed and depressed traits event 6021 = lose lunatic trait event 6031 = lose possessed trait event 6040 = gain stressed trait event 6041 = lose stressed trait event 6050 = gain depressed trait event 6051 = lose depressed trait event 6060 = gain ill trait event 6061 = lose ill trait event 6070 = gain pneunomic trait event 6071 = lose pneunomic trait event 6080 = gain wounded trait (also event 243) event 6081 = lose wounded trait event 6111 = lose consumption trait event 6112 = lose slow fever trait event 6113 = lose camp fever trait event 6114 = lose plague trait event 6115 = lose measles trait event 6116 = lose smallpox trait event 6100 = gain infirm trait event 6110 = lose infirm, gain incapable event 244 = gain maimed trait event 245 = gain incapable trait