The date widget arrows in the lobby no longer stay gone after you've looked at your save games
Added a separate set of Muslim feudal (Iqta) laws
Added a separate Muslim invasion CB with longer truce and no taking of all occupied provinces
The success chance for kill plots now increases drastically past 100% Plot Power
MP: Fixed an OOS issue between people with and without SoI. (Unfortunately, this means modders with SoI cannot just script in any number of wives in other religions.)
Fixed a serious but simple error messing up the Spanish localization text
Corrected a load of German text using ';' in the localization, corrupting the text database
Decadence revolter special troops now disband after the war
The game will no longer crash if you have the African Unit Pack DLC but not the Sword of Islam
Exported EMPIRE_CREATION_PIETY_COST to defines
Fixed a bug with 'replace_path' in mods
Empires now cost 400 Piety to create (up from 200)
Fixed a bug that would not actually detract the empire creation Piety cost
Fixed a problem with the event effects 'gain_settlements_under_title' and 'vassalize_or_take_under_title' where rebel or revolter occupied counties would not be taken in the peace
Muslim vassals can no longer declare Holy Wars on rulers of their top liege's religion
Corrected the English regnal numbers to exclude the Saxon Edwards
Fixed a bug where breaking a truce would not actually cost Prestige
Added 'creation_requires_capital' field to landed titles
Added harsher creation conditions for the Latin Empire
Added proper creation conditions for the Caliphates
Fixed a bug with the event effect 'abdicate_to_most_liked_by' that could cause the new ruler of a non-feudal state to become independent when he should not
Character modifiers now correctly recalculated when a timed character modifier expires
No longer possible to revoke the last landed title off a ruler with significant vassals
The chancellor in West African cultures is now called Grand Vizier
The minor title 'title_ruler_consort' no longer has separate localization strings - it's now the other gender version of the spouse's ruler title
Added 'title_female' custom holder title to landed titles
Added separate law message for when muslims pass laws
Added event effect 'disband_event_forces'
Fixed some glitches with betrothals in the Muslim world
Fixed a bug with Heavy Armor tech level 5
Fixed a bug with the Ramadan events firing at once if war was declared
Religion View: The portrait of the religious head should now age correctly
Doubled the opinion penalty for revoking a kingdom
Fixed a bug with the tooltip for usurping emperor tier titles
Fixed some errors in the Welsh character database
Women with 'immortal' flagged traits no longer grow infertile after 45, and the AI knows this
Fixed an issue with 'immortal' marked traits added in the ruler designer or the history
Should no longer be possible to get both the Sayyid and Mirza traits
Fixed two bugs with a dynasty's Coat of Arms changing for no reason
Scripted banned colors for Coats of Arms should now work
Corrected event picture for event 75075
Fixed some events using incorrect form 'only_capable'
Removed some duplicate text entries
Tech focuses can no longer change when you inherit someone's title
Commander traits are now generated for characters created with the 'create_character' effect with a martial trait
The Jizya tax modifier is now shown with an icon on Holdings
Corrected the religion of Muhammad's ancestors
Corrected lots of (harmless) errors in the gui files
Changed the name of the 'Empire of Spain' to 'Empire of Hispania'
Can no longer transfer Duke or King rank vassals to anyone except their de jure liege
Buffed the Christian states of Iberia by giving them more holdings, more initial building upgrades and slightly higher tech
Invasion AI: Fixed some deadlock situations that could occur when armies were loaded on fleets belonging to the wrong agent
Army AI: Fixed a glitch with attrition avoidance when having attached units
When moving an army into a sea zone, it will now prefer loading onto the smallest possible fleet
Attached units can no longer lead a siege if the unit they are attached to is also besieging
Increased the max number of holdings in many counties in continental Europe, England and the Levantine coast
Attached units now move at the same speed
Can no longer select holy orders to play in the lobby
Page 12 in the Ledger no longer crashes in "observer" mode
When divorcing a spouse, the "matrilineal" marriage status is now correctly reset
Vassals with a weak claim on the liege that they can't currently use no longer get an increased revolt risk
Diplo AI: Tweaked "desires better alliance" factor for marriages
Fixed a bug where armies containing Holy Order regiments could be disbanded when the Holy Order itself withdrew its forces for another conflict
Fixed a bug preventing a host without The Sword of Islam from hosting MP games with those who do and have selected Muslim rulers
Fixed a freeze bug in the lobby when stepping back through history from an advanced date
Fixed a bug with historical scripted non-succession laws being overridden at start
Fixed a bug where landless religion heads could be succeeded by ones of the wrong religion
Added 'decadence' character history command
The Seljuks now start at 0% Decadence
Fixed a bug in some combat tactics that would immediately destroy all enemies of a certain unit type
MAJOR:
Muslim Decadence System
Muslim Polygamy
Added new provinces, titles and history for Mali, Songhay and Ghana
Added the province of Aprutium (split off from Spoleto)
Added the new creatable Empires of Russia, Britannia, Spain, Francia, Scandinavia, Persia and Arabia
Strong and Weak Claim System
Overhaul of game text for Muslims
Added plots to claim titles
Split up the former Kingdom of Khazaria into many de jure kingdoms
Split the Kingdom of Rus into the kingdoms of Rus and Ruthenia
Added the duchies of Susa and Latium
Revised murder plots completely. No decisions, just events.
Commander traits added
Heavily revised combat tactics
Loads of new events
MINOR:
AI: Much more eager to join Crusades/Jihads if it has de jure interests in the target kingdom
AI: Much more eager to join Crusades/Jihads if in the same realm as the religious head
AI: More stubborn about fighting decadence revolters
AI: Tweaked Crusade targetting - will no longer target kingdoms with 0 'holiness' value for that religion
AI: Non-Muslims will not accept marriages for female relatives with Muslims, unless they are vassals
AI: Now prefers giving baronies/counties to courtiers with static dynasties rather than creating random characters
AI: Vassals of vassals can now correctly revolt to depose their liege
AI: DoW now factors in the strength of enemies of enemies
AI: Willing to join another rebelling vassal's war for the crown only if they'd like them better as _liege_
AI: Vassals should no longer start wars (except for revolts) if the whole realm is under attack from outside
AI: Caliphs will now be more aggressive with calling Jihads
Army AI: Will now assault when appropriate
Army AI: Fixed a problem where you could trick AI armies into ping-ponging while it was trying to gather its forces
Army AI: Fixed some issues where it would not count attached units properly
Army AI: Better at moving across land without marching together with other armies, causing unnecessary attrition
Army AI: Improved attrition check in targetting calculations
Army AI: Fixed an issue where it would merge armies to huge sizes by not considering attached forces
Invasion AI: Fixed an issue where it would choose poor secondary targets if the target province was too heavily defended
No longer possible to call lieges to war against their own vassals
Fixed a bug with the succession message not being shown for the ones who inherit titles
Fixed an issue with the de jure law vote message not going away when trying to approve it
Slightly increased merc reinforcement rates
Fixed a memory leak with timed opinion modifiers that time out naturally
Moved the county of Chalons into Lower Burgundy and Grisons into Upper Burgundy
Fixed a bug with the depose liege CB sometimes making the new ruler independent (bug in the effect 'abdicate_to_most_liked_by').
Fixed a bug with the effect 'abdicate_to_most_liked_by' that would invalidate outside wars
Fixed a bug with the 'grant_title' effect which would assign the liege to the liege of the granter
Fixed a potential infinite loop in war name generation
Fixed a bug with the Feudal Elective law being tolerated for Republics
If the loser in a war is imprisoned, he is now automatically released on peace
Fixed a bug with created characters sometimes getting duplicate education traits
People who avoid imprisonment will now always flee to another realm
Added a whole bunch of cleaned up title coats of arms
Muslim coats of arms should now use better colors
No longer allowed to grant titles to prisoners
You can now correctly press the de jure claims of vassals of vassals
Fixed a bug with being able to call vassals of vassals of the enemy into wars within the same realm
When winning (enforce or reverse) a war, all prisoners from your realm held by the enemy are now released
Added opinion modifiers 'Imprisoned my Child' and 'Executed my Child'
No longer allowed to ask to join outsider wars against your liege
Fixed a bug with the depose liege CB in republics and bishoprics
Rulers deposed with the 'depose' casus belli no longer get any land from their old vassals to remain rulers
Fixed an issue where a ruler could not offer peace to a rebelling vassal if he had holdings occupied by another (loyal) vassal in a separate war
Fixed a bug with the hostility icons for loyal vassals in separate wars with rebelling vassals
If a vassal is at war with another vassal who is rebelling, the war no longer ends if the liege wins and the rebellion is crushed
Fixed a bug with lieges ending up in two wars if a vassal revolted while a revoke action was pending
Blocked excomm wars against revolters
Fixed some issues with succession not being recalculated after certain event effects
Peace Offers now make it clear whether it's a demand for surrender, white peace or surrender
Cleaned up all CB tooltips
The initial Seljuk-Byzantine war is now a full invasion of the de jure kingdom of Armenia
Added "Scarred" trait
Fixed a bug allowing rulers of a hostile religion to vote for de jure laws even when not de facto vassals
Toned down base attribute gain of children from guardians
Optimized the CPU heaviest events
Fixed a nasty old crash bug with the defection of the Victual Brothers
Fixed a hostility bug with allies helping to defend against a revolter
Fixed an issue with Gavelkind inheritance in baronies, where the youngest child would inherit first
Fixed an issue with the random seed in delayed events
Fixed a bug allowing you to usurp titles from your own vassals
Fixed an issue with vassals of vassals gaining independence when you pressed their claims
The titular kingdoms of Naples and Trinacria are no longer creatable in-game
The Ecumenical Patriarch will now refuse to excommunicate a character who has repented, even if the Emperor asks
Merc navies will now disband when not getting paid
Fixed an issue with the lower Crown Authority plot when the liege folds to the ultimatum of a vassal king
No longer possible to grant duchies to barons
The event effect 'destroy_landed_title' now gives the current holder a strong claim on the title
The events where the Mongols receive reinforcements no longer trigger if the titles are held by non-Tengri or non-Mongol rulers
Fixed an issue with attached units and siege outcomes
Fixed a bug with Revokation plot wars against vassals who lose the title to someone else
Fixed a bug where a vassal in revolt against his liege would sometimes have the war end inconclusively when the liege got a new liege
Fixed an issue where children would change guardian if they became landed
AI spouses of lower rank than you will now always accept education requests
In feudal elective titular realms, _all_ vassals of the appropriate tier are now electors
The death of a spouse no longer makes characters lose their jobs
Characters who end up leading the troops of their enemies should now automatically return home
The opinion penalties for revoking a title are now applied whether or not the target accepts or refuses
If a vassal refuses a title revokation and wins or achieves a white peace, the 'declared_war' opinion modifier is now cleared (meaning the liege does not get a 'free' title revokation)
There is no longer a cooldown for calling allies to war who _accepted_ a previous call
Primogeniture: more heirs should now be listed
Gavelkind: fixed a glitch with grandchildren
Removed impassable terrain between Kartli and Albania
Fixed unit position in the Irish Sea
Made Sviatopolk Rurikovich (count of Zaozerye in 1066) a legit bastard
Heretics and infidels are now barred from inheriting anything that the religious head holds
The portraits for undiscovered murderers should now be hidden in the event window
Mercs and Holy Order commanders should no longer be shown in the quick marriage window
Now always allowed to attach your units to your lieges' units
Added an event where a ruler converts to the native culture
Adjusted and improved the events where provinces change culture
Reactivated the lifting FoW for allies in wars
Doubled regular assassination costs
The "Arrange Marriage" button now shows random courtiers if there are too few interesting women around
There is now a slight chance of a random education outcome
Fixed some issues with war invalidation for banishment of landed characters
Can no longer banish mercs, holy order heads, or religious heads
Attached units that are not in the same province as the master unit are no longer hostile to the master unit's enemies
The spouse will now get a message on divorce
Fixed some historical issues with Chios and Lesbos
The liege should now get pressed claims on _all_ titles of characters who declare independence
If an ally could legally call you into a war, you should always be able to ask to join as well
Battle Death should now show the unit owner rather than the unit commander
Vassals of lieges who are fighting their liege will no longer revolt
Holy War CBs are now valid for Catholic vassals of Orthodox lieges, etc
Added automatic county conversion events for Muslims (35500 and 35501)
Pathfinding now prefers friendly territory to enemy territory
Vassal vs Liege wars should now end with a _mutual_ truce
FOR MODDERS:
Fixed a freeze issue with the copying of laws into usurped titles
The invasion cb can now be granted correctly again
The Pope now gets a significantly lower contribution score in Crusades
AI: The Pope/Caliph will now be more reluctant to accept a White Peace when Crusading/Jihading
The Metaserver should now work again
Fixed a rare crash with sieges
Changed the speed settings so they are all faster, except for max speed (level 2 is now level 1, etc)
Added missing message text for calls of allies
Added missing message text for offers to join wars
No longer possible to usurp religious head titles, even if they have de jure vassals
Tied together a few more cultural names
Fixed more typos and database errors
Fixed a bug where you could have duplicate laws due to the history scripts
Fixed a bug with the event effects 'prestige' and 'health'
Fixed a rare crash bug with very long war names (could also cause corrupt saves)
Fixed a rare de jure assimilation issue when one character holds multiple kingdoms/empires
Fixed an issue with de jure assimilation status not always being saved
When events in multiplayer time out, the first VALID event option is now automatically chosen (rather than just the first option)
Added some missing characters in Novgorod
Fixed numerous relatively rare bugs causing unintentional independences at the end of wars
No longer possible to declare wars while in revolt against your liege
No longer possible to revoke titles off or imprison lower vassals in revolt against their liege
No longer possible to ask for invasion against a liege or above
Fixed some bugs with Crusade outcomes
No longer possible to attach units to those owned by someone of a lower rank
Fixed an asymmetrical hostility issue between revolting vassals of revolting vassals and the top liege
No longer allowed to ask to join wars while in revolt
Can no longer ask to join a war against a liege above your liege
Fixed a bunch of event bugs
Broken savegames no longer crash the game when you open the savegame browser, they are now marked as broken and cannot be loaded by clicking on them.
MAJOR:
メッセージ設定システムを変更。
MINOR:
(誰か適当に追記よろしく)